pillars.js 24 KB
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var noIndex = 0, typeIndex = 1, dxyIndex = 2, objectIndex = 3;
var widthPillar = 91;
var padding = 50;
var maxLengthOfWall = 1820; // 100pixel ~ 455mm
var minLengthOfWall = 455;
var wallLengthNextToAngle = 910; // ~ 910mm
var markUpPillar;

var pillarIndexStage = [];
var listWallInStage = [];
var b_point = [];
var listInitPillar = [];
/**
 * Draw wall from array3dCad
 */
function handleWallAndPillar(stage, zoom) {

    var offsetX = (910 - 910 * scale) * 100 / 455;
    var offsetY = (455 - 455 * scale) * 100 / 455;
    // create wall
    arrayPositionCanSetPillar = [];
    var array3dCadWall = getArray3dCadByType(TYPE_WALL);
    for (var i = 0; i < array3dCadWall.length; i++) {
        var xWall = array3dCadWall[i][dxyIndex][0];
        var yWall = array3dCadWall[i][dxyIndex][1];
        var widthWall = array3dCadWall[i][dxyIndex][2];
        var heightWall = array3dCadWall[i][dxyIndex][3];
        
        if (findPillarPosition(getPixelFromMm(xWall - widthPillar/2), getPixelFromMm(yWall - widthPillar/2) ) == null) {
            addPillarPosition(getPixelFromMm(xWall - widthPillar/2), getPixelFromMm(yWall - widthPillar/2));
        }

        if (widthWall > heightWall) {
        
            // create wall that wall is top or bottom
            var wall = createWall(xWall, yWall - heightWall / 2, widthWall, heightWall, scale);
            stage.addChild(wall);
            listWallInStage.push(wall);
            // add to list position can set pillar
            var start = xWall + minLengthOfWall;
            while (start < xWall + widthWall) {
                var xPillar = getPixelFromMm(start) + offsetX;
                var yPillar = getPixelFromMm(yWall - heightWall / 2) + offsetY;
                if (findPillarPosition(xPillar, yPillar) == null) {
                    addPillarPosition(xPillar, yPillar);
                }
                start = start + minLengthOfWall;
            }
        } else {
            // create wall that wall is left or right
            var wall = createWall(xWall - widthWall / 2, yWall, widthWall, heightWall);
            stage.addChild(wall);
            listWallInStage.push(wall);
            // add to list position can set pillar
            var start = yWall + minLengthOfWall;
            while (start < yWall + heightWall) {
                var xPillar = getPixelFromMm(xWall - widthWall / 2) + offsetX;
                var yPillar = getPixelFromMm(start) + offsetY;
                if (findPillarPosition(xPillar, yPillar) == null) {
                    addPillarPosition(xPillar, yPillar);
                }
                start = start + minLengthOfWall;
            }
        }
    }

    for (var i = 0; i < wallInBalcony.length; i++) {
        var xWall = wallInBalcony[i][dxyIndex][0];
        var yWall = wallInBalcony[i][dxyIndex][1];
        var widthWall = wallInBalcony[i][dxyIndex][2];
        var heightWall = wallInBalcony[i][dxyIndex][3];

        if (widthWall > heightWall) {
            // add to list position can set pillar
            var start = xWall + minLengthOfWall;
            while (start < xWall + widthWall) {
                var xPillar = getPixelFromMm(start) + offsetX;
                var yPillar = getPixelFromMm(yWall - heightWall / 2) + offsetY;
                if (findPillarPosition(xPillar, yPillar) == null) {
                    addPillarPosition(xPillar, yPillar);
                }
                start = start + minLengthOfWall;
            }
        } else {
            // add to list position can set pillar
            var start = yWall + minLengthOfWall;
            while (start < yWall + heightWall) {
                var xPillar = getPixelFromMm(xWall - widthWall / 2) + offsetX;
                var yPillar = getPixelFromMm(start) + offsetY;
                if (findPillarPosition(xPillar, yPillar) == null) {
                    addPillarPosition(xPillar, yPillar);
                }
                start = start + minLengthOfWall;
            }
        }
    }

    // create pillar
    addPillarToValidPosition(stage);

    // event click to wall
    stage.on("mousedown", function (event) {
        clickFloorBorder(event);
    });

    // event mouse over wall
    stage.addEventListener("mouseover", function (event) {
        mouseOverWall(event);
    });
}

function addWallPillarEvent() {
    // event click to wall
    stage.on("mousedown", function (event) {
        clickFloorBorder(event);
    });

    // event mouse over wall
    stage.addEventListener("mouseover", function (event) {
        mouseOverWall(event);
    });

}

function mouseOverWall(event) {
    if (transitionState < STATE_TRANSITION_SET_PILLAR) return;
    if (!isChoose) {
        var absoluteX = event.localX;
        var absoluteY = event.localY;
        
        // Check object is not overlap to others
        if(checkOverlapObjectWithPos(absoluteX , absoluteY , converMMtoPXWithScalenZoom( widthPillar ), converMMtoPXWithScalenZoom( widthPillar ) ) == true) return;
                            
        var pillarPosition = findPillarPosition(absoluteX, absoluteY);
        
        if (pillarPosition != null) {
        
            var mmPillarX = pillarPosition[0];	// pixcel
            var mmPillarY = pillarPosition[1];	// pixcel
            var mmPillarWidth = getPixelFromMm(widthPillar);
            if (getByTypeAndXY(TYPE_PILLAR, mmPillarX * 455 / 100 / scale, mmPillarY * 455 / 100 / scale) == null) {
                if (markUpPillar == null) {
                    var g = new createjs.Graphics().setStrokeStyle(2).beginStroke('#EE1122').drawRect(0, 0, mmPillarWidth, mmPillarWidth);
                    markUpPillar = new createjs.Shape(g);
                }
                markUpPillar.x = mmPillarX - mmPillarWidth / 2;
                markUpPillar.y = mmPillarY - mmPillarWidth / 2;
                stage.addChild(markUpPillar);
                stage.update();
            }
        } else {
            if (markUpPillar != null) {
                stage.removeChild(markUpPillar);
                stage.update();
                markUpPillar = null;
            }
        }
    }
}

/**
 * Handler event click to wall to set pillar
 */
function clickFloorBorder(event) {
    if (transitionState < STATE_TRANSITION_SET_PILLAR) return;
    if (!isChoose) {
        var absoluteX = event.localX;
        var absoluteY = event.localY;
        
        // Check object is not overlap to others
        if(checkOverlapObjectWithPos(absoluteX , absoluteY , converMMtoPXWithScalenZoom( widthPillar ), converMMtoPXWithScalenZoom( widthPillar ) ) == true) return;
        
        var pillarPosition = findPillarPosition(absoluteX, absoluteY);
        if (pillarPosition != null) {
        
            var mmPillarX = pillarPosition[0]; // pixcel
            var mmPillarY = pillarPosition[1]; // pixcel
            var mmPillarWidth = getPixelFromMm(widthPillar);
            if (getByTypeAndXY(TYPE_PILLAR, converPxtoMmWithScalenZoom(mmPillarX - mmPillarWidth / 2), converPxtoMmWithScalenZoom(mmPillarY - mmPillarWidth / 2)) == null) {
                var currentPillar = createPillarWithPixel(mmPillarX - mmPillarWidth / 2, mmPillarY - mmPillarWidth / 2, mmPillarWidth);
                stage.addChild(currentPillar);
                setArray3dCad(null, TYPE_PILLAR, converPxtoMmWithScalenZoom(mmPillarX - mmPillarWidth / 2), converPxtoMmWithScalenZoom(mmPillarY - mmPillarWidth / 2), widthPillar, widthPillar, 0, 0, 0, 0, 0, 0);
                pillarIndexStage.push(currentPillar);
                stage.update();

                // only valid if state is less than 1
                // setTransitionState(STATE_TRANSITION_SET_PILLAR);

                isZoom = 1;
                isRoof2D = 0;
                //var homePage = new lib._3dhouse();
                //var incBtn = homePage.instance_1;
                //console.log(incBtn);
                //incBtn.removeEventListener('click', incZoom);
                //var desBtn = homePage.instance;
                //desBtn.removeEventListener('click', desZoom);
                //if (!opacityShape) {
                //    opacityShape = new createjs.Shape();
                //    opacityShape.graphics.setStrokeStyle(padding).beginStroke('#000000').beginFill('#FFFFFF')
                //        .moveTo(0, 0).lineTo(259.6, 0).lineTo(259.6, 102.6).lineTo(0, 102.6).lineTo(0, 0);
                //    opacityShape.x = 1019.45;
                //    opacityShape.y = 727.2;
                //    opacityShape.alpha = 0.5;
                //    stage.addChild(opacityShape);
                //}
                //diablog(stage, ' 柱を立ててください');

            }
        }
    }
}

/**
 * Handler event click button [Pillar] in left menu
 */
function addPillarToValidPosition(stage) {
    var array3dCadWall = getArray3dCadByType(TYPE_WALL);
	listInitPillar = [];

    for (var t = 0; t < wallInBalcony.length; t++) {
        array3dCadWall.push(wallInBalcony[t]);
    }
    for (var i = 0; i < array3dCadWall.length; i++) {
        var xWall = array3dCadWall[i][dxyIndex][0];
        var yWall = array3dCadWall[i][dxyIndex][1];
        var widthWall = array3dCadWall[i][dxyIndex][2];
        var heightWall = array3dCadWall[i][dxyIndex][3];

        var offsetX = 0, offsetY = 0;
        if (widthWall > heightWall) {
            offsetX = widthWall;
            offsetY = 0;
        } else {
            offsetX = 0;
            offsetY = heightWall;
        }

        // add pillar to all angle
        
        if (getByTypeAndXY(TYPE_PILLAR, xWall - widthPillar / 2, yWall - widthPillar / 2) == null) {
            addPillarToStage(stage, xWall - widthPillar / 2, yWall - widthPillar / 2, widthPillar);
        }
        if (getByTypeAndXY(TYPE_PILLAR, xWall + offsetX - widthPillar / 2, yWall + offsetY - widthPillar / 2) == null) {
            addPillarToStage(stage, xWall + offsetX - widthPillar / 2, yWall + offsetY - widthPillar / 2, widthPillar);
        }

        // set pillar follow by some rule
        var currentLength = offsetX > 0 ? offsetX : offsetY;
        var indexX = 0, indexY = 0;
        if (widthWall > heightWall) {
            indexX = 1;
        } else {
            indexY = 1;
        }
        var pixelToSet1820 = currentLength - wallLengthNextToAngle * 2;
        if (pixelToSet1820 == 0) {
            // wall length is 1820mm => set a pillar to center of wall
            var pillarX = xWall + indexX * offsetX / 2 - widthPillar / 2;
            var pillarY = yWall + indexY * offsetY / 2 - widthPillar / 2;
            
            if(checkOverlapObjectWithPos( converMMtoPXWithScalenZoom(pillarX), converMMtoPXWithScalenZoom(pillarY), converMMtoPXWithScalenZoom(widthPillar), converMMtoPXWithScalenZoom(widthPillar) ) == false)
		    {
            console.log("pillarX: "+ pillarX);
            console.log("pillarY: "+ pillarY);
            
	            if (getByTypeAndXY(TYPE_PILLAR, xWall + indexX * offsetX / 2 - widthPillar / 2, yWall + indexY * offsetY / 2 - widthPillar / 2) == null) {
	                addPillarToStage(stage, xWall + indexX * offsetX / 2 - widthPillar / 2, yWall + indexY * offsetY / 2 - widthPillar / 2, widthPillar);
	            }
            }
        } else if (pixelToSet1820 > 0) {
            // wall length is greater than 1820mm
            var numberOfWall1820 = parseInt(pixelToSet1820 / maxLengthOfWall);
            var remainPixelAfterSet1820 = pixelToSet1820 - numberOfWall1820 * maxLengthOfWall;

            var newLength = wallLengthNextToAngle;
            if (remainPixelAfterSet1820 == minLengthOfWall) {
                newLength = wallLengthNextToAngle + remainPixelAfterSet1820;
                pixelToSet1820 = pixelToSet1820 - remainPixelAfterSet1820;
            }
            // add pillar next to angle (primary pillar)
            
            var pillarX = xWall + indexX * newLength - widthPillar / 2;
            var pillarY = yWall + indexY * newLength - widthPillar / 2;
            
            if(checkOverlapObjectWithPos( converMMtoPXWithScalenZoom(pillarX), converMMtoPXWithScalenZoom(pillarY), converMMtoPXWithScalenZoom(widthPillar), converMMtoPXWithScalenZoom(widthPillar) ) == false)
		    {
	            if (getByTypeAndXY(TYPE_PILLAR, xWall + indexX * newLength - widthPillar / 2, yWall + indexY * newLength - widthPillar / 2) == null) {
	                addPillarToStage(stage, xWall + indexX * newLength - widthPillar / 2, yWall + indexY * newLength - widthPillar / 2, widthPillar);
	            }
            }
            
            pillarX = xWall + indexX * (offsetX - wallLengthNextToAngle) - widthPillar / 2;
            pillarY = yWall + indexY * (offsetY - wallLengthNextToAngle) - widthPillar / 2;
            
            if(checkOverlapObjectWithPos( converMMtoPXWithScalenZoom(pillarX), converMMtoPXWithScalenZoom(pillarY), converMMtoPXWithScalenZoom(widthPillar), converMMtoPXWithScalenZoom(widthPillar) ) == false)
		    {
	            if (getByTypeAndXY(TYPE_PILLAR, xWall + indexX * (offsetX - wallLengthNextToAngle) - widthPillar / 2, yWall + indexY * (offsetY - wallLengthNextToAngle) - widthPillar / 2) == null) {
	                addPillarToStage(stage, xWall + indexX * (offsetX - wallLengthNextToAngle) - widthPillar / 2, yWall + indexY * (offsetY - wallLengthNextToAngle) - widthPillar / 2, widthPillar);
	            }
	        }

            // draw pillar that distance with primary pillar is 1820mm (secondary pillar)
            while (pixelToSet1820 > maxLengthOfWall) {
                // set pillar from start to end of wall
                pillarX = xWall + indexX * (wallLengthNextToAngle + maxLengthOfWall) - widthPillar / 2;
                pillarY = yWall + indexY * (wallLengthNextToAngle + maxLengthOfWall) - widthPillar / 2;
                
            
	            if(checkOverlapObjectWithPos( converMMtoPXWithScalenZoom(pillarX), converMMtoPXWithScalenZoom(pillarY), converMMtoPXWithScalenZoom(widthPillar), converMMtoPXWithScalenZoom(widthPillar) ) == false)
		        {
            console.log("pillarX1: "+ pillarX);
            console.log("pillarY1: "+ pillarY);
            
	                if (getByTypeAndXY(TYPE_PILLAR, pillarX, pillarY) == null) {
	                    addPillarToStage(stage, pillarX, pillarY, widthPillar);
	                }
                }
                pixelToSet1820 = pixelToSet1820 - maxLengthOfWall;
                if (pixelToSet1820 > maxLengthOfWall) {
                    // set pillar from end to start of wall
                    pillarX = xWall + indexX * (offsetX - wallLengthNextToAngle - maxLengthOfWall) - widthPillar / 2;
                    pillarY = yWall + indexY * (offsetY - wallLengthNextToAngle - maxLengthOfWall) - widthPillar / 2;
            
		            if(checkOverlapObjectWithPos( converMMtoPXWithScalenZoom(pillarX), converMMtoPXWithScalenZoom(pillarY), converMMtoPXWithScalenZoom(widthPillar), converMMtoPXWithScalenZoom(widthPillar) ) == false)
		            {
                    
            console.log("pillarX2: "+ pillarX);
            console.log("pillarY2: "+ pillarY);
            
	                    if (getByTypeAndXY(TYPE_PILLAR, pillarX, pillarY) == null) {
	                        addPillarToStage(stage, pillarX, pillarY, widthPillar);
	                    }
	                    pixelToSet1820 = pixelToSet1820 - maxLengthOfWall;
	                }
                }
            }
        } else {
            // wall length is smaller than 1820mm => Do not set pillar to this wall
        }
    }
    addPillarBesideObjectInWall();
    
    // update stage
    stage.update();
}

function addPillarBesideObjectInWall()
{
	for( var i = 0; i < arrObjectInWall.length; i++)
	{
		if(arrObjectInWall[i].width > arrObjectInWall[i].height)
		{
			createPillarNextToObjectLeftRight(arrObjectInWall[i]);
		}
		else
		{
			createPillarNextToObjectTopBottom(arrObjectInWall[i]);
		}
	}

}

/**
 * Check clicked position is valid position to set pillar or not
 */
function validateClickedPosition(length) {
    var number = parseInt(length / getPixelFromMm(minLengthOfWall));
    var remainLength = length - number * getPixelFromMm(minLengthOfWall);
    if (remainLength <= padding * scale) {
        return true;
    }
    return false;
}

/**
 * Create wall object
 */
function createWall(x, y, width, height) {
    // var offsetX = (910 - 910 * scale) * 100 / 455;
    // var offsetY = (455 - 455 * scale) * 100 / 455;
    x = getPixelFromMm(x);
    y = getPixelFromMm(y);


    width = getPixelFromMm(width);
    height = getPixelFromMm(height);

    var g = new createjs.Graphics().beginStroke('#974E0B').beginFill("#974E0B").drawRect(0, 0, width, height);
    var wall = new createjs.Shape(g);
    wall.x = x;
    wall.y = y;
    return wall;
}

/**
 * Create pillar
 */
function createPillar(x, y, width) {
    // var offsetX = (910 - 910 * scale) * 100 / 455;
    // var offsetY = (455 - 455 * scale) * 100 / 455;
    x = getPixelFromMm(x);
    y = getPixelFromMm(y);
    width = getPixelFromMm(width);
    var g = new createjs.Graphics().beginFill('#5C9FD4').drawRect(0, 0, width, width);
    var pillar = new createjs.Shape(g);
    pillar.x = x;
    pillar.y = y;
    return pillar;
}

function createPillarWithPixel(x, y, width) {
    var g = new createjs.Graphics().beginFill('#5C9FD4').drawRect(0, 0, width, width);
    var pillar = new createjs.Shape(g);
    pillar.x = x;
    pillar.y = y;

    pillar.on("mousedown", function (evt) {
        pillarOnClick(evt, this.x, this.y);
    });

    return pillar;
}

function addPillarToStage(stage, x, y, width) {
    var pillar = createPillar(x, y, width);


    stage.addChild(pillar);
    setArray3dCad(null, TYPE_PILLAR, x, y, width, width, 0, 0, 0, 0, 0, 0);
    pillarIndexStage.push(pillar);

    pillar.on("mousedown", function (evt) {
        b_point['x'] = evt.stageX;
        b_point['y'] = evt.stageY;        
        pillarOnClick(evt, this.x, this.y);
    });
}

function getPixelFromMm(mmValue) {
    return parseInt(mmValue * zoom * scale * 100 / 455);
}
function pillarOnClick(evt, x, y) {
	// Remove pillar
    //var pillar = evt.target;
    //var x = converPxtoMmWithScalenZoom(pillar.x);
    //var y = converPxtoMmWithScalenZoom(pillar.y);
    //
    //// Delete pillar
    //
	//stage.removeChild(pillar);
	//
    //// remove pillar from memory
    //var pillar3d = getByTypeAndXY(TYPE_PILLAR, x, y));
    //if (pillar3d != null) {
    //    deleteArray3dCad(pillar3d[0][0]);
    //}
    //
    //var pillarNextToObjIndex = findPillarNextToObject(pillarIndexStage[i]);
    //if( pillarNextToObjIndex >= pillarNextToObjectList.length)
    //{
    //    
    //	pillarNextToObjectList.splice(pillarNextToObjIndex, 1);
    //}
    

    //var floor_info = getArray3dCadByType(TYPE_FLOOR);
    //floor_info = floor_info[0];
    //if ((x) <= getPixelFromMm(floor_info[2][0] + 45) && (x) >= getPixelFromMm(floor_info[2][0] - 45) && y <= getPixelFromMm(floor_info[2][1] + 45) && y >= getPixelFromMm(floor_info[2][1] - 45)) {
    //    return;
    //}
    //if (x <= getPixelFromMm(floor_info[2][0] + 45) && x >= getPixelFromMm(floor_info[2][0] - 45) && y >= getPixelFromMm(floor_info[2][1] - 45) && y <= getPixelFromMm(floor_info[2][1] + floor_info[2][3] + 45)) {
    //    console.log('canh trai');
    //    drawWallInFloor(x, y, floor_info, 'left');
    //}
    //if (x <= getPixelFromMm(floor_info[2][0] + floor_info[2][2] + 45) && x >= getPixelFromMm(floor_info[2][0] + floor_info[2][2] - 45) && y >= getPixelFromMm(floor_info[2][1] - 45) && y <= getPixelFromMm(floor_info[2][1] + floor_info[2][3] + 45)) {
    //    console.log('canh phai');
    //    drawWallInFloor(x, y, floor_info, 'right');
    //}
    //if (x <= getPixelFromMm(floor_info[2][0] + floor_info[2][2] + 45) && x >= getPixelFromMm(floor_info[2][0] - 45) && y >= getPixelFromMm(floor_info[2][1] - 45) && y <= getPixelFromMm(floor_info[2][1] + 45)) {
    //    console.log('canh tren');
    //    drawWallInFloor(x, y, floor_info, 'top');
    //}
    //if (x <= getPixelFromMm(floor_info[2][0] + floor_info[2][2] + 45) && x >= getPixelFromMm(floor_info[2][0] - 45) && y >= getPixelFromMm(floor_info[2][1] + floor_info[2][3] - 45) && y <= getPixelFromMm(floor_info[2][1] + floor_info[2][3] + 45)) {
    //    console.log('canh duoi');
    //    drawWallInFloor(x, y, floor_info, 'bottom');
    //}
}
function drawWallInFloor(x, y, floor_info, position) {
    var g;
    var isDraw = true;
    var width, height;
    g = new createjs.Shape();
    y = y + getPixelFromMm(45);
    x = x + getPixelFromMm(45);
    stage.on('stagemousemove', function (evt) {
        if (isDraw) {
            if (position == 'left') {
                // if
                var diff = evt.stageX - b_point['x'];
                if (diff <= 0) {
                    diff = 0;
                }
                if (diff >= floor_info[2][0] + floor_info[2][2]) {
                    diff = getPixelFromMm(floor_info[2][0] + floor_info[2][2]);
                }
                if (g)
                    stage.removeChild(g);
                width = (diff) * 455 / 100;
                width = Math.floor(width / 455) * 455;
                height = 18;
                g = createWall(x * 455 / 100, y * 455 / 100, width, height);
                stage.addChild(g);
            }
            if (position == 'right') {
                // if
                var diff = b_point['x'] - evt.stageX;
                if (diff <= 0) {
                    diff = 0;
                }
                if (diff >= floor_info[2][0] + floor_info[2][2]) {
                    diff = getPixelFromMm(floor_info[2][0] + floor_info[2][2]);
                }
                if (g)
                    stage.removeChild(g);
                width = (diff) * 455 / 100;
                width = Math.floor(width / 455) * 455;
                height = 18;
                g = createWall((x) * 455 / 100 - width, y * 455 / 100, width, height);
                stage.addChild(g);
            }
            if (position == 'top') {
                // if
                var diff = evt.stageY - b_point['y'];
                if (diff <= 0) {
                    diff = 0;
                }
                if (diff >= floor_info[2][1] + floor_info[2][3]) {
                    diff = getPixelFromMm(floor_info[2][1] + floor_info[2][3]);
                }
                if (g)
                    stage.removeChild(g);
                height = (diff) * 455 / 100;
                height = Math.floor(height / 455) * 455;
                width = 18;
                g = createWall(x * 455 / 100, y * 455 / 100, width, height);
                stage.addChild(g);
            }
            if (position == 'bottom') {
                // if
                var diff = b_point['y'] - evt.stageY;
                if (diff <= 0) {
                    diff = 0;
                }
                if (diff >= floor_info[2][1] + floor_info[2][3]) {
                    diff = getPixelFromMm(floor_info[2][1] + floor_info[2][3]);
                }
                if (g)
                    stage.removeChild(g);
                height = (diff) * 455 / 100;
                height = Math.floor(height / 455) * 455;
                width = 18;
                g = createWall(x * 455 / 100, y * 455 / 100 - height, width, height);
                stage.addChild(g);
            }
        }
    });
    stage.on('stagemouseup', function () {
        isDraw = false;
        listWallInStage.push(g);
        stage.update;
        createArray3dCad(10, null, 3, g.x * 455 / 100, g.y * 455 / 100, width, height);
    });
}
/**
 * Get position of clicked
 * Return 1, if clicked to border top
 * Return 2, if clicked to border right
 * Return 3, if clicked to border bottom
 * Return 4, if clicked to border left
 * @param x
 * @param y
 * @param width width of floor
 * @param height height of floor
 * @param clickedX x value of point that user clicked
 * @param clickedY y value of point that user clicked
 */
function getPositionToSetPillar(x, y, width, height, clickedX, clickedY) {
    if (x < clickedX && clickedX < x + width && Math.abs(y - clickedY) <= padding) {
        return 1;
    } else if (Math.abs(x + width - clickedX) <= padding && y < clickedY && clickedY < y + height) {
        return 2;
    } else if (x < clickedX && clickedX < x + width && Math.abs(y + height - clickedY) <= padding) {
        return 3;
    } else if (Math.abs(x - clickedX) <= padding && y < clickedY && clickedY < y + height) {
        return 4;
    } else {
        return 0;
    }
}