Blame view

App/camera/ALCameraLib/Views/CameraView.swift 7.94 KB
1341bf603   Trịnh Văn Quân   version 1.1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
  //
  //  CameraView.swift
  //  ALCameraViewController
  //
  //  Created by Alex Littlejohn on 2015/06/17.
  //  Copyright (c) 2015 zero. All rights reserved.
  //
  
  import UIKit
  import AVFoundation
  
  public class CameraView: UIView {
      
      var session: AVCaptureSession!
      var input: AVCaptureDeviceInput!
      var device: AVCaptureDevice!
      var imageOutput: AVCaptureStillImageOutput!
      var preview: AVCaptureVideoPreviewLayer!
      
      let cameraQueue = DispatchQueue(label: "com.zero.ALCameraViewController.Queue")
      
      let focusView = CropOverlay(frame: CGRect(x: 0, y: 0, width: 80, height: 80))
      
      public var currentPosition = CameraGlobals.shared.defaultCameraPosition
      
      public func startSession() {
          session = AVCaptureSession()
          session.sessionPreset = AVCaptureSessionPresetPhoto
  
          device = cameraWithPosition(position: currentPosition)
          if let device = device , device.hasFlash {
              do {
                  try device.lockForConfiguration()
                  device.flashMode = .auto
                  device.unlockForConfiguration()
              } catch _ {}
          }
  
          let outputSettings = [AVVideoCodecKey: AVVideoCodecJPEG]
  
          do {
              input = try AVCaptureDeviceInput(device: device)
          } catch let error as NSError {
              input = nil
              print("Error: \(error.localizedDescription)")
              return
          }
  
          if session.canAddInput(input) {
              session.addInput(input)
          }
  
          imageOutput = AVCaptureStillImageOutput()
          imageOutput.outputSettings = outputSettings
  
          session.addOutput(imageOutput)
  
          cameraQueue.sync {
  
              self.session.startRunning()
  
              DispatchQueue.main.async() {
                  self.createPreview()
              }
          }
      }
      
      public func stopSession() {
          cameraQueue.sync {
              self.session?.stopRunning()
              self.preview?.removeFromSuperlayer()
              
              self.session = nil
              self.input = nil
              self.imageOutput = nil
              self.preview = nil
              self.device = nil
          }
      }
      
      public override func layoutSubviews() {
          super.layoutSubviews()
          preview?.frame = bounds
      }
      
      public func configureFocus() {
          
          if let gestureRecognizers = gestureRecognizers {
              gestureRecognizers.forEach({ removeGestureRecognizer($0) })
          }
          
          let tapGesture = UITapGestureRecognizer(target: self, action: #selector(focus(gesture:)))
          addGestureRecognizer(tapGesture)
          isUserInteractionEnabled = true
          addSubview(focusView)
          
          focusView.isHidden = true
          
          let lines = focusView.horizontalLines + focusView.verticalLines + focusView.outerLines
          
          lines.forEach { line in
              line.alpha = 0
          }
      }
      
      internal func focus(gesture: UITapGestureRecognizer) {
          let point = gesture.location(in: self)
          
          guard focusCamera(toPoint: point) else {
              return
          }
          
          focusView.isHidden = false
          focusView.center = point
          focusView.alpha = 0
          focusView.transform = CGAffineTransform(scaleX: 1.2, y: 1.2)
          
          bringSubview(toFront: focusView)
          
          UIView.animateKeyframes(withDuration: 1.5, delay: 0, options: UIViewKeyframeAnimationOptions(), animations: {
              
              UIView.addKeyframe(withRelativeStartTime: 0, relativeDuration: 0.15, animations: { () -> Void in
                  self.focusView.alpha = 1
                  self.focusView.transform = CGAffineTransform.identity
              })
              
              UIView.addKeyframe(withRelativeStartTime: 0.80, relativeDuration: 0.20, animations: { () -> Void in
                  self.focusView.alpha = 0
                  self.focusView.transform = CGAffineTransform(scaleX: 0.8, y: 0.8)
              })
              
              
              }, completion: { finished in
                  if finished {
                      self.focusView.isHidden = true
                  }
          })
      }
      
      private func createPreview() {
          
          preview = AVCaptureVideoPreviewLayer(session: session)
          preview.videoGravity = AVLayerVideoGravityResizeAspectFill
          preview.frame = bounds
  
          layer.addSublayer(preview)
      }
      
      private func cameraWithPosition(position: AVCaptureDevicePosition) -> AVCaptureDevice? {
          guard let devices = AVCaptureDevice.devices(withMediaType: AVMediaTypeVideo) as? [AVCaptureDevice] else {
              return nil
          }
          return devices.filter { $0.position == position }.first
      }
      
      public func capturePhoto(completion: @escaping CameraShotCompletion) {
          isUserInteractionEnabled = false
          cameraQueue.sync {
              let orientation = AVCaptureVideoOrientation(rawValue: UIDevice.current.orientation.rawValue)!
              takePhoto(self.imageOutput, videoOrientation: orientation, cropSize: self.frame.size) { image in
                  DispatchQueue.main.async() {
                      self.isUserInteractionEnabled = true
                      completion(image)
                  }
              }
          }
      }
      
      public func focusCamera(toPoint: CGPoint) -> Bool {
          
          guard let device = device, device.isFocusModeSupported(.continuousAutoFocus) else {
              return false
          }
          
          do { try device.lockForConfiguration() } catch {
              return false
          }
          
          // focus points are in the range of 0...1, not screen pixels
          let focusPoint = CGPoint(x: toPoint.x / frame.width, y: toPoint.y / frame.height)
          
          device.focusMode = AVCaptureFocusMode.continuousAutoFocus
          device.exposurePointOfInterest = focusPoint
          device.exposureMode = AVCaptureExposureMode.continuousAutoExposure
          device.unlockForConfiguration()
          
          return true
      }
      
      public func cycleFlash() {
          guard let device = device, device.hasFlash else {
              return
          }
          
          do {
              try device.lockForConfiguration()
              if device.flashMode == .on {
                  device.flashMode = .off
              } else if device.flashMode == .off {
                  device.flashMode = .auto
              } else {
                  device.flashMode = .on
              }
              device.unlockForConfiguration()
          } catch _ { }
      }
  
      public func swapCameraInput() {
          
          guard let session = session, let input = input else {
              return
          }
          
          session.beginConfiguration()
          session.removeInput(input)
          
          if input.device.position == AVCaptureDevicePosition.back {
              currentPosition = AVCaptureDevicePosition.front
              device = cameraWithPosition(position: currentPosition)
          } else {
              currentPosition = AVCaptureDevicePosition.back
              device = cameraWithPosition(position: currentPosition)
          }
          
          guard let i = try? AVCaptureDeviceInput(device: device) else {
              return
          }
          
          self.input = i
          
          session.addInput(i)
          session.commitConfiguration()
      }
    
      public func rotatePreview() {
        
          guard preview != nil else {
              return
          }
          switch UIApplication.shared.statusBarOrientation {
              case .portrait:
                preview?.connection.videoOrientation = AVCaptureVideoOrientation.portrait
                break
              case .portraitUpsideDown:
                preview?.connection.videoOrientation = AVCaptureVideoOrientation.portraitUpsideDown
                break
              case .landscapeRight:
                preview?.connection.videoOrientation = AVCaptureVideoOrientation.landscapeRight
                break
              case .landscapeLeft:
                preview?.connection.videoOrientation = AVCaptureVideoOrientation.landscapeLeft
                break
              default: break
          }
      }
      
  }