ToastWindow.swift
4.78 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/*
* ToastView.swift
*
* DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
* Version 2, December 2004
*
* Copyright (C) 2013-2015 Su Yeol Jeon
*
* Everyone is permitted to copy and distribute verbatim or modified
* copies of this license document, and changing it is allowed as long
* as the name is changed.
*
* DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
*
* 0. You just DO WHAT THE FUCK YOU WANT TO.
*
*/
import UIKit
open class ToastWindow: UIWindow {
open static let shared = ToastWindow(frame: UIScreen.main.bounds)
/// Will not return `rootViewController` while this value is `true`. Or the rotation will be fucked in iOS 9.
var isStatusBarOrientationChanging = false
/// Don't rotate manually if the application:
///
/// - is running on iPad
/// - is running on iOS 9
/// - supports all orientations
/// - doesn't require full screen
/// - has launch storyboard
///
var shouldRotateManually: Bool {
let iPad = UIDevice.current.userInterfaceIdiom == .pad
let application = UIApplication.shared
let window = application.delegate?.window ?? nil
let supportsAllOrientations = application.supportedInterfaceOrientations(for: window) == .all
let info = Bundle.main.infoDictionary
let requiresFullScreen = (info?["UIRequiresFullScreen"] as? NSNumber)?.boolValue == true
let hasLaunchStoryboard = info?["UILaunchStoryboardName"] != nil
if #available(iOS 9, *), iPad && supportsAllOrientations && !requiresFullScreen && hasLaunchStoryboard {
return false
}
return true
}
override open var rootViewController: UIViewController? {
get {
guard !self.isStatusBarOrientationChanging else { return nil }
guard let firstWindow = UIApplication.shared.windows.first else { return nil }
return firstWindow is ToastWindow ? nil : firstWindow.rootViewController
}
set { /* Do nothing */ }
}
public override init(frame: CGRect) {
super.init(frame: frame)
self.isUserInteractionEnabled = false
self.windowLevel = CGFloat.greatestFiniteMagnitude
self.backgroundColor = .clear
self.isHidden = false
self.handleRotate(UIApplication.shared.statusBarOrientation)
NotificationCenter.default.addObserver(
self,
selector: #selector(self.bringWindowToTop),
name: .UIWindowDidBecomeVisible,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(self.statusBarOrientationWillChange),
name: .UIApplicationWillChangeStatusBarOrientation,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(self.statusBarOrientationDidChange),
name: .UIApplicationDidChangeStatusBarOrientation,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(self.applicationDidBecomeActive),
name: .UIApplicationDidBecomeActive,
object: nil
)
}
required public init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
/// Bring ToastWindow to top when another window is being shown.
func bringWindowToTop(_ notification: Notification) {
if !(notification.object is ToastWindow) {
ToastWindow.shared.isHidden = true
ToastWindow.shared.isHidden = false
}
}
dynamic func statusBarOrientationWillChange() {
self.isStatusBarOrientationChanging = true
}
dynamic func statusBarOrientationDidChange() {
let orientation = UIApplication.shared.statusBarOrientation
self.handleRotate(orientation)
self.isStatusBarOrientationChanging = false
}
func applicationDidBecomeActive() {
let orientation = UIApplication.shared.statusBarOrientation
self.handleRotate(orientation)
}
func handleRotate(_ orientation: UIInterfaceOrientation) {
let angle = self.angleForOrientation(orientation)
if self.shouldRotateManually {
self.transform = CGAffineTransform(rotationAngle: CGFloat(angle))
}
if let window = UIApplication.shared.windows.first {
if orientation.isPortrait || !self.shouldRotateManually {
self.frame.size.width = window.bounds.size.width
self.frame.size.height = window.bounds.size.height
} else {
self.frame.size.width = window.bounds.size.height
self.frame.size.height = window.bounds.size.width
}
}
self.frame.origin = .zero
DispatchQueue.main.async {
ToastCenter.default.currentToast?.view.setNeedsLayout()
}
}
func angleForOrientation(_ orientation: UIInterfaceOrientation) -> Double {
switch orientation {
case .landscapeLeft: return -.pi / 2
case .landscapeRight: return .pi / 2
case .portraitUpsideDown: return .pi
default: return 0
}
}
}